1
Add the package
Add the Tappify SDK to your app via Swift Package Manager:Xcode resolves the latest release. If prompted for credentials, you need read
access to the package — ask your Tappify admin and they’ll add you.
2
Start the SDK
One line at launch — for example in
AppDelegate.application(_:didFinishLaunchingWithOptions:).
appKey is a publishable key: it identifies your app and authorizes nothing.3
Register the URL scheme
Lets activation links open your app directly when a teammate pairs a device. Add this to
Info.plist — your dashboard’s setup page shows the exact scheme for your app; it’s
tappify-<the same 12 hex characters from your appKey>.appKey is a publishable key, the same way a Stripe pk_ key is publishable. It
identifies your app; it doesn’t authorize anything by itself. All authorization happens
server-side when a device pairs.Optional
Tag SwiftUI screens
Fix mushy auto-generated screen names in composed SwiftUI views with
.tappifyScreen(_:).Team-wide pairing
Share one device pairing across every app your team ships.
Tappify.handle(url:) in the API reference —
the manual path for routing activation links yourself.